Rigging, skinning and animation was developed by myself. Spine and the rest of the body is really simple example since it's only FK but wings was quite challenging. I present a little bit of break it down at the bottom and I think this is a pretty neat rig that should be easy to animate over the usual FK control type setup.
Model was delivered.
Some parts of the rig were inspired by tutorial of Jeremy Ernst https://www.pluralsight.com/courses/creature-rigging-games
bat rig presentation
animation test